Wacky Challenge
BGG rank
BGG #26,897
BGG rating
5.6

Wacky Challenge

2015

Rules assistance for Wacky Challenge

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–7 players
  • 7 min
  • 7+
  • Complexity 1.5/5

Rules assistant for Wacky Challenge

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wacky Challenge is a board game released in 2015 for 2–7 players, 7 minutes per game, and ages 7 and up. It was designed by Jim Dratwa and its main mechanics are Simultaneous Action Selection and Variable Phase Order.

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About the game

From the publisher's website : With this new game of the Smart line, you are about to embark on a crazy race! During 5 turns, you will try to reach as many stopover towns as possible using the different vehicles available. Each player has 5 cards in hand that show a vehicle and a route section with a number of steps. Each one of the players gets the 5 vehicles. A hierarchy, which will evolve during the game, indicates which vehicle is the fastest for the turn. To begin, the players choose simultaneously a “Vehicle” card from their hand and reveal it. The player who has selected the fastest vehicle chooses first the route card that comprises the most steps, among the available ones. The other players take turn doing the same. The last player to choose his route section will be able to use his booster, which is a power specific to the pilot he controls, as a support for the following turn. The played “Vehicle” cards become available “Route” cards for the following turn, which can now begin. You will have to plan in which order you will play your vehicles, according to your booster and the route sections at stake. After the 5th turn, the player whose route crosses most steps wins the game.

Questions and answers

Wacky Challenge supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.