War Stories: Red Storm
BGG rank
BGG #14,816
BGG rating
7.1

War Stories: Red Storm

2014

Rules assistance for War Stories: Red Storm

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60 min
  • 14+
  • Complexity 2.7/5

For 1 player

Rules assistant for War Stories: Red Storm

What would you like to know?

Answers come from the official rulebook, with the page to check.

War Stories: Red Storm is a board game released in 2014 for 1–2 players, 60 minutes per game, and ages 14 and up. It was designed by Dirk Knemeyer and Michael W. Tan and its main mechanics are Area Movement, Secret Unit Deployment, and Modular Board.

Expansions

Similar games

About the game

War Stories: Red Storm puts you in command of German and Soviet tanks and platoons of vehicles in World War 2, 1942-43. The action is fast and realistic; the system is easy-to-learn. In War Stories you are the commander issuing orders to infantry squads and armored fighting vehicles. Each game presents a scenario using a map with terrain overlays that regulates movement and impacts combat in a unique system that does not require charts or endless modifiers. Players receive a secret set of instructions with hidden deployment and objectives. Unit blocks have a variety of information that regulates their ability to move, fight and remain cool under fire. War Stories also offers "rule breaking" asset and event cards. These enable War Stories to have additional complexity with minimal rules weight: the rules and effects are on the cards themselves. Assets are special equipment, troops, and abilities that a player has access to during the battle, such as machine guns, infiltration units, and the ability to lay mines. Events are random things that happen and create memorable moments on the battlefield such as reinforcements arriving, a gust of wind that starts a wildfire, or a damaged vehicle suddenly brewing up. ages 14+ 1-2 players (Note: there is no solitaire system; it is a normal 2-player wargame, but the publisher printed "1-2 players" on the box) 60 minutes GAME COMPONENTS: - 5 double-sided mapboards - 23 double-sided terrain overlays - 75 painted wooden blocks & stickers to represent vehicles & infantry - 109 counters (vehicle damage, battlefield damage, fog of war, unit, order and ambush markers) - 33 asset cards - 21 event cards - 24 combat chips and 1 cloth drawbag - 2 16-page scenario booklets (one German and one Soviet) - 2 player screens/aids - 1 20-page rule book Also see the sister game released at the same time: War Stories: Liberty Road, set on the Western front.

Questions and answers

War Stories: Red Storm supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.