
- BGG rank
- BGG #1,491
- BGG rating
- 7.8
Pavlov's House
- 1–3 players
- 60–75 min
- Complexity 2.8/5
- 2018

Expansion for Warfighter: The WWII North African Combat Card Game
2022
Rules assistance for Warfighter: WWII Expansion #70 – Afrika Korps
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warfighter: WWII Expansion #70 – Afrika Korps is an expansion for Warfighter: The WWII North African Combat Card Game released in 2022 for 1–6 players and 30–90 minutes per game. Its main mechanics are Cooperative Game, Solo / Solitaire Game, and Open Drafting.
Created and sent across the sea to reinforce their Italian allies against the juggernaut of the Allied Commonwealth forces in North Africa, the Deutsches Afrika Korps under the leadership of their inspirational commander Erwin Rommel fought in some of the fiercest campaigns in World War II in Libya and Egypt, and were both feared and respected by their opponents. This set adds 56 cards to your Warfighter WWII North Africa game, including new German Afrika Korps Soldiers and Hostiles, Light Vehicle, Gear, Weapons, Skills and Service Record cards. This expansion offers 56 cards including: 4 Player Soldiers 4 Non-Player Soldiers 3 Squad Soldiers 1 Squad Light Vehicle 1 Skill 10 Weapons 2 Gear 3 Service Record Cards 28 Hostiles
Warfighter: WWII Expansion #70 – Afrika Korps supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warfighter: WWII Expansion #70 – Afrika Korps is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Warfighter: WWII Expansion #70 – Afrika Korps belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Cooperative Game, Solo / Solitaire Game, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warfighter: WWII Expansion #70 – Afrika Korps as an expansion for Warfighter: The WWII North African Combat Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warfighter: The WWII North African Combat Card Game to use it. Check that your edition of Warfighter: The WWII North African Combat Card Game is compatible, as some expansions were revised between editions.