
- BGG rank
- BGG #12,051
- BGG rating
- 8.1
Warfighter: The WWII Mediterranean Combat Card Game
- 1–6 players
- 30–180 min
- Complexity 3.2/5
- 2023

Expansion for Warfighter: The WWII North African Combat Card Game
2022
Rules assistance for Warfighter: WWII Expansion #74 – Battle of Damascus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warfighter: WWII Expansion #74 – Battle of Damascus is an expansion for Warfighter: The WWII North African Combat Card Game released in 2022 for 1–6 players and 30–90 minutes per game. It was designed by Benjamin Chee and its main mechanics are Cooperative Game, Solo / Solitaire Game, and Open Drafting.
The Battle of Damascus was one of the final actions of the Syrian-Lebanon Campaign, with Free French troops, along with British Indian and Australian allies, in a final push to capture the capital city of Syria. The advancing forces captured the outlying towns at Qadim and Merdjayoun, relieving the siege of Mezzeh, before advancing on Damascus and eventually forcing the surrender of the Vichy French garrison in the city. This set adds 56 cards to your Warfighter WWII North Africa game, including new French Soldiers, Vichy Hostiles, Missions, Locations, Objectives, Gear and Skills cards. This expansion offers 56 cards including: 4 French Player Soldiers 3 French Non-Player Soldiers 3 French Squad Soldiers 6 Weapons and Gear 4 Missions 4 Objectives 14 Locations 18 Vichy French Hostiles + Events
Warfighter: WWII Expansion #74 – Battle of Damascus supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warfighter: WWII Expansion #74 – Battle of Damascus is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Warfighter: WWII Expansion #74 – Battle of Damascus belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Cooperative Game, Solo / Solitaire Game, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warfighter: WWII Expansion #74 – Battle of Damascus are: Benjamin Chee. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warfighter: WWII Expansion #74 – Battle of Damascus as an expansion for Warfighter: The WWII North African Combat Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warfighter: The WWII North African Combat Card Game to use it. Check that your edition of Warfighter: The WWII North African Combat Card Game is compatible, as some expansions were revised between editions.