Warfighter: WWII Expansion #78 – Battle of Rimini
BGG rating
7.9

Expansion for Warfighter: The WWII Mediterranean Combat Card Game

Warfighter: WWII Expansion #78 – Battle of Rimini

2022

Rules assistance for Warfighter: WWII Expansion #78 – Battle of Rimini

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 30–90 min

Rules assistant for Warfighter: WWII Expansion #78 – Battle of Rimini

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warfighter: WWII Expansion #78 – Battle of Rimini is an expansion for Warfighter: The WWII Mediterranean Combat Card Game released in 2022 for 1–6 players and 30–90 minutes per game. Its main mechanics are Cooperative Game, Solo / Solitaire Game, and Open Drafting.

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About the game

The Battle of Rimini was part of Operation Olive, the Allied offensive against the Gothic Line in Northern Italy. The township of Rimini, situated along the Adriatic coast, was the easternmost anchor point of the Rimini Line, which was part of the multi-layered wall of Gothic Line defenses. The battle for the town along its outlying regions and into the town itself was some of the most brutal fighting, given the strategic significance of the city. At the conclusion of hostilities, it was estimated that less than 2% of the buildings in the city had been unscathed by the fighting. This set adds 56 cards to your Warfighter WWII Mediterranean game, including new Greek Mountain Infantry Soldiers, German Hostiles, Missions, Locations, Objectives, Skills, Gear and Situation Cards. This expansion offers 56 cards including: 4 Greek Mountain Infantry Player Soldiers 3 Greek Mountain Infantry Non-Player Soldiers 3 Greek Mountain Infantry Squad Soldiers 4 Missions 4 Objectives 12 Locations 5 Weapons 2 Skills 17 German Hostiles 2 Situation

Questions and answers

Warfighter: WWII Expansion #78 – Battle of Rimini supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.