
- BGG rank
- BGG #1,506
- BGG rating
- 7.3
Legend of the Five Rings: The Card Game
- 2 players
- 45–90 min
- Complexity 4.0/5
- 2017

Rules assistance for Warhammer 40,000: Conquest – Slash and Burn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Conquest – Slash and Burn is an expansion for Warhammer 40,000: Conquest released in 2016 for 2 players, 45 minutes per game, and ages 14 and up. It was designed by Eric M. Lang, Nate French, and Brad Andres and its main mechanics are Hand Management, Set Collection, and Area Majority / Influence.
Death World Cycle #3 - Contains Cards 043-064 of the Death World Cycle. From the publisher: “Keep moving forward! Crush them all!” –Armor-Captain Grigory Maksim Slash and Burn is the third War Pack in the Death World cycle for Warhammer 40,000: Conquest. The Warp has broken into realspace above a jungle-covered Death World. Now, the Dark Angels legion meets the forces of Chaos in the breach, led by Epistolary Vezuel. The Space Marines are not alone in their desperate attack, of course. They are supported by a massive force of the Vostroyan Firstborn, who now face the greatest test of the quality of their tactics and the strength of their armored forces—the Warp-infused jungles of Nectavus VI! Slash and Burn invites you to continue the battle for Nectavus VI in all your games of Warhammer 40,000: Conquest. A new keyword—Deep Strike—has given your units, attachments, and events the ability to secretly enter the battlefield, only revealing their presence seconds before battle is joined. You’ll also find a wealth of new support for Elite units, including cheaper units that offer powerful benefits to their faction’s Elites. Finally, Slash and Burn introduces a new warlord for the Astra Militarum faction, inviting you to lead a squadron of tanks in a blaze of carnage and glory through the densely-packed jungles.
Warhammer 40,000: Conquest – Slash and Burn supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer 40,000: Conquest – Slash and Burn is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer 40,000: Conquest – Slash and Burn for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer 40,000: Conquest – Slash and Burn belongs to these categories: Card Game, Fighting, and Science Fiction. Its main mechanics are Hand Management, Set Collection, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer 40,000: Conquest – Slash and Burn are: Eric M. Lang, Nate French, and Brad Andres. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer 40,000: Conquest – Slash and Burn as an expansion for Warhammer 40,000: Conquest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000: Conquest to use it. Check that your edition of Warhammer 40,000: Conquest is compatible, as some expansions were revised between editions.