Warhammer 40,000: Conquest – The Great Devourer
BGG rating
7.7

Expansion for Warhammer 40,000: Conquest

Warhammer 40,000: Conquest – The Great Devourer

2015

Rules assistance for Warhammer 40,000: Conquest – The Great Devourer

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 45 min
  • 14+
  • Complexity 3.1/5

Rules assistant for Warhammer 40,000: Conquest – The Great Devourer

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer 40,000: Conquest – The Great Devourer is an expansion for Warhammer 40,000: Conquest released in 2015 for 2 players, 45 minutes per game, and ages 14 and up. Its main mechanics are Hand Management, Set Collection, and Area Majority / Influence.

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About the game

The Great Devourer is the first deluxe expansion for Warhammer 40,000: Conquest, and it introduces a brand-new faction to the game: the Tyranids! Two Tyranids warlords lead these horrific creatures into battle, each offering a very different play style. In addition to these warlords and their signature squads, you’ll find a host of new units, supports, events, and attachments to support the Tyranids, including an entirely new type of unit, the synapse unit. The Tyranids aren’t the only ones to benefit from this expansion, however. Every other faction must make its stand against the Great Devourer in the Traxis sector, and brand-new unique characters help them to battle the Tyranid threat.

Publishers

  • Edge Entertainment
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Galakta

Questions and answers

Warhammer 40,000: Conquest – The Great Devourer supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.