
- BGG rank
- BGG #1,506
- BGG rating
- 7.3
Legend of the Five Rings: The Card Game
- 2 players
- 45–90 min
- Complexity 4.0/5
- 2017

Rules assistance for Warhammer 40,000: Conquest – Unforgiven
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Conquest – Unforgiven is an expansion for Warhammer 40,000: Conquest released in 2016 for 2 players, 45 minutes per game, and ages 12 and up. It was designed by Eric M. Lang, Nate French, and Brad Andres and its main mechanics are Hand Management, Set Collection, and Area Majority / Influence.
Death World Cycle #2 - Contains Cards 021-042 of the Death World Cycle. From the publisher: “Repent! For your doom is at hand.” –Epistolary Vezuel, Dark Angels Librarian Unforgiven is the second War Pack in the Death World cycle for Warhammer 40,000: Conquest. In the carnivorous jungles of Nectavus VI, a fearsome Dark Angels psyker leads his battle-brothers through a gauntlet of death. Flora and fauna are stirred by the Warp to attack anything that moves, even as the skies above open in a gateway directly into the Immaterium. Nectavus VI is one of the most dangerous worlds in the Traxis sector, yet it too may become the center of a massive battle to determine the fate of the galaxy. Unforgiven is the second War Pack in the Death World cycle for Warhammer 40,000: Conquest, and like the other packs of this cycle, you’ll find plenty of support for the new Deep Strike keyword. By Deep Striking your units, attachments, or events, you’ll be able to arrive at the battlefield without alerting the enemy to your presence. You’ll also find new support for each faction’s Elite units, ensuring that these massive units have a comparable impact on the battlefield. Finally, this War Pack introduces a new Space Marines warlord and his signature squad that can take full advantage of the new Deep Strike keyword!
Warhammer 40,000: Conquest – Unforgiven supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer 40,000: Conquest – Unforgiven is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer 40,000: Conquest – Unforgiven for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer 40,000: Conquest – Unforgiven belongs to these categories: Card Game, Fighting, and Science Fiction. Its main mechanics are Hand Management, Set Collection, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer 40,000: Conquest – Unforgiven are: Eric M. Lang, Nate French, and Brad Andres. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer 40,000: Conquest – Unforgiven as an expansion for Warhammer 40,000: Conquest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000: Conquest to use it. Check that your edition of Warhammer 40,000: Conquest is compatible, as some expansions were revised between editions.