
- BGG rank
- BGG #10,274
- BGG rating
- 7.6
Dust 1947
- 2–8 players
- 60–120 min
- Complexity 2.7/5
- 2016

Rules assistance for Warhammer 40,000: Death from the Skies
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Death from the Skies is an expansion for Warhammer 40,000 (Seventh Edition) released in 2012 for 2–6 players, 180 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.
Publisher Blurb Death from the Skies brings the white-knuckle intensity of aerial combat in the 41st Millennium to your tabletop, featuring selected material from White Dwarf magazine, the Crusade of Fire supplement and exclusive new content. Exclusively available from games-workshop.com, this 72-page, full colour softback compendium book is crammed with background information, gaming ideas and hobby inspiration to help you bring the battle for air superiority to life. It includes: a detailed account of the Battle for Cardrim, featuring White Scars Space Marines, Necrons and Orks locked in a deadly battle for control of a vital airfield; four new Air War missions that showcase the lightning-fast nature of aerial warfare; optional rules for dogfighting and veteran fighter aces for your Warhammer 40,000 games; and a showcase of beautifully painted Flyers from the 'Eavy Metal collection. There are rules for using the Stormraven Gunship with a Codex: Space Marines and Black Templars army; updated rules for the range of Warhammer 40,000 Flyer models, including bestiary and army list entries for the following codexes: Black Templars, Blood Angels, Dark Eldar, Grey Knights, Imperial Guard, Necrons, Orks and Space Marines.
Warhammer 40,000: Death from the Skies supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer 40,000: Death from the Skies is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer 40,000: Death from the Skies for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer 40,000: Death from the Skies belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer 40,000: Death from the Skies as an expansion for Warhammer 40,000 (Seventh Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000 (Seventh Edition) to use it. Check that your edition of Warhammer 40,000 (Seventh Edition) is compatible, as some expansions were revised between editions.