Warhammer 40,000 (Eighth Edition): Codex – Craftworlds
BGG rating
8.0

Expansion for Warhammer 40,000 (Eighth Edition)

Warhammer 40,000 (Eighth Edition): Codex – Craftworlds

2017

Rules assistance for Warhammer 40,000 (Eighth Edition): Codex – Craftworlds

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–180 min

Rules assistant for Warhammer 40,000 (Eighth Edition): Codex – Craftworlds

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Answers come from the official rulebook, with the page to check.

Warhammer 40,000 (Eighth Edition): Codex – Craftworlds is an expansion for Warhammer 40,000 (Eighth Edition) released in 2017 120–180 minutes per game. Its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement.

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About the game

Lost in the vastness of space, the craftworlds float in utter isolation like scattered jewels upon a pall of velvet. Distant from the warmth of sun or planet, their domes gaze into the darkness of empty space. Within them live the survivors of a civilisation abandoned long ago amidst terrifying destruction. These are the Aeldari, a race that is all but extinct, the last remnants of a people whose mere dreams once overturned worlds and quenched suns. Codex: Craftworlds contains a wealth of background and rules – the definitive book for Craftworld Aeldari collectors. Within this 128-page hardback, you’ll find: Background - Remnants of the Fall: the origins of the Craftworld Aeldari, their glittering rise and tragic fall, and the ongoing, desperate struggle for survival that consumes them utterly; - Organisation of Craftworld warhosts, along with the strategic disposition of Aeldari Craftworlds – this includes a breakdown of the colours, symbols and iconography of the worlds that remain, and the structure of their armies; - Detailed background and heraldry of the following Craftworlds: Biel-Tan, Ulthwé, Iyanden, Saim-Hann and Alaitoc; - Wanderers of the Stars: brief profiles of more Craftworlds – Altansar, Il-Kaithe, Lugganath, Iybraesil, Yme-Loc and Mymeara; - The Doom of the Aeldari: a timeline of significant events both before and after the Fall; presented with the proviso that much knowledge has been lost, this concentrates largely on the Age of Survival with important battles and discoveries listed; - Background and details on each character, vehicle and unit available to an Aeldari army; - A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain. Rules Everything you need to get a Craftworld Aeldari army primed for games of Warhammer 40,000 is in here: - 46 datasheets containing rules for every Craftworld Aeldari unit and miniature; - Army abilities reflecting the Craftworld Aeldari’s methods of war on the tabletop,; - The Forge of Vaul: wargear both ranged and close-combat used by the Craftworld Aeldari; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - A Lethal Elegance: rules for Battle-forged armies, including – - Craftworld Attributes for the following Craftworlds: Biel-Tan, Ulthwé, Iyanden, Saim-Hann, Alaitoc; - 6 unique Warlord Traits available for any Craftworld Aeldari commander; - 5 Craftworld-specific Warlord Traits, for the 5 named above; - 26 Stratagems, with 5 Craftworld-specific; - Remnants of Glory: a selection of 13 rare weapons and artefacts; - Rune Disciplines, allowing you to choose between Runes of Battle and Runes of Fate for your models with the Psyker keyword; - 6 unique Tactical Objectives.

Questions and answers

The listed playing time for Warhammer 40,000 (Eighth Edition): Codex – Craftworlds is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.