Warhammer 40,000 (Eighth Edition): Codex – Space Marines
BGG rating
7.8

Expansion for Warhammer 40,000 (Eighth Edition)

Warhammer 40,000 (Eighth Edition): Codex – Space Marines

2019

Rules assistance for Warhammer 40,000 (Eighth Edition): Codex – Space Marines

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–180 min

Rules assistant for Warhammer 40,000 (Eighth Edition): Codex – Space Marines

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer 40,000 (Eighth Edition): Codex – Space Marines is an expansion for Warhammer 40,000 (Eighth Edition) released in 2019 120–180 minutes per game. Its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement.

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About the game

The Space Marines are numbered amongst the most elite warriors in the Imperium. Created by the Emperor himself from the genetic material of the demigod Primarchs, they are the ultimate soldiers for a cruel and terrible age. Inside this 192-page hardback codex, you'll find everything you need to unleash the Space Marines in battle, plus thrilling lore and art to inspire your own collection. Inside this book, you'll find: - The history of the Space Marines, with a look at how these genetically engineered warriors annihilate the enemies of the Emperor with terrible force - A Space Marines bestiary with background details for every unit and Character featured - A showcase of stunningly painted Citadel miniatures - Rules for Space Marines units that are available to every Chapter - Stratagems, Warlord Traits, Litanies of Battle, Psychic Disciplines and Chapter Relics that define the ways that the Space Marines wage war - And more! You will need a copy of the Warhammer 40,000 rulebook to use the rules included in this codex.

Questions and answers

The listed playing time for Warhammer 40,000 (Eighth Edition): Codex – Space Marines is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.