Warhammer 40,000: Kill Team – Typhon
BGG rating
8.0

Expansion for Warhammer 40,000: Kill Team – Hivestorm

Warhammer 40,000: Kill Team – Typhon

2025

Rules assistance for Warhammer 40,000: Kill Team – Typhon

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60–90 min
  • 12+

Rules assistant for Warhammer 40,000: Kill Team – Typhon

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer 40,000: Kill Team – Typhon is an expansion for Warhammer 40,000: Kill Team – Hivestorm released in 2025 for 1–2 players, 60–90 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up.

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About the game

In the wake of the Great Gun's reverberations, alien growths are discovered among the foundations of the great city of Hive Fissilicus. Bionically augmented Tech-Priests lead Battleclades of their cyborg servants beneath the hive city to halt the spread, but awaken monstrous aliens, leading to furious fighting. This expansion includes two multipart plastic and push-fit kill teams, a set of Tyranid-themed terrain features, a horde of non-player operatives for solo and cooperative play, rules, datacards, and accessories for your games of Kill Team. It continues the ongoing narrative on Volkus, and introduces fresh ways to play, more operatives, and strategies – it's an ideal way to add even more variety to your games. —description from the publisher

Questions and answers

Warhammer 40,000: Kill Team – Typhon supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.