
- BGG rank
- BGG #8,142
- BGG rating
- 7.9
Dragon Rampant: Fantasy Wargaming Rules
- 2–4 players
- 60 min
- Complexity 1.8/5
- 2015

Expansion for Warhammer Age of Sigmar (Third Edition): Core Book
2020
Rules assistance for Warhammer Age of Sigmar: Ironjawz – Brutes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Age of Sigmar: Ironjawz – Brutes is an expansion for Warhammer Age of Sigmar (Third Edition): Core Book released in 2020 for 2 players, 60–240 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling and Measurement Movement.
Lumbering, heavy-set creatures with furrowed brows and heavy armour, orruk Brutes are unconcerned with the complex things in life. Their minds are filled with one thing only - violence. Bigger and harder than most warriors of the mortal realms, Brutes fill out the warclans in a seemingly endless tide of green skin, angry shouting and tiny-minded aggression. After all, as they say – if smashing it ain’t working, get more boys to smash it with! Brutes seek out the largest enemies – or trees, or walls – that they can find, and set about them with determination, often being joined by dozens more, all clamouring to bring down whatever enemy (or object) has the temerity to be bigger than them. This multi-part plastic kit contains the components you’ll need in order to assemble five orruk Brutes! Festooned with trophies of war, featuring massive metal or bone jaws, they can be armed with two choppas, or a double-handed jagged gore-hacka. One in five can be armed with a massive gore-choppa, and one model can be assembled as a Brute Boss, armed with either a boss choppa or a boss klaw and brute smasha. 102 Components in total, with 5 Citadel 40mm Round bases.
Warhammer Age of Sigmar: Ironjawz – Brutes supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer Age of Sigmar: Ironjawz – Brutes is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Age of Sigmar: Ironjawz – Brutes for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Age of Sigmar: Ironjawz – Brutes belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Dice Rolling and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Age of Sigmar: Ironjawz – Brutes as an expansion for Warhammer Age of Sigmar (Third Edition): Core Book. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Age of Sigmar (Third Edition): Core Book to use it. Check that your edition of Warhammer Age of Sigmar (Third Edition): Core Book is compatible, as some expansions were revised between editions.