Warhammer Age of Sigmar: Ironjawz – Weirdknob Shaman
BGG rating
9.0

Expansion for Warhammer Age of Sigmar

Warhammer Age of Sigmar: Ironjawz – Weirdknob Shaman

2016

Rules assistance for Warhammer Age of Sigmar: Ironjawz – Weirdknob Shaman

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60–240 min
  • 12+

Rules assistant for Warhammer Age of Sigmar: Ironjawz – Weirdknob Shaman

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer Age of Sigmar: Ironjawz – Weirdknob Shaman is an expansion for Warhammer Age of Sigmar released in 2016 for 2 players, 60–240 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling and Measurement Movement.

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About the game

Wildly unpredictable, savage, untamed and violent, Waaagh! magic cannot be controlled by anything with even a shred of sanity. Luckily, the Ironjawz don’t have many shreds of sanity amongst them, and the least-shredded of all are the Weirdnob Shamans. Seemingly never truly in control of their own bodies, they twist and twitch and gibber as Waaagh! energy courses unstoppably through them, staring at sights only they see and talking to nothing. The larger the gathering of Ironjawz around one of these strange orruks, the bigger the fireworks display when it all kicks off – maybe a blast of Waaagh! energy will hammer into the enemy like a particularly smelly gust, or maybe a massive green foot the size of a mountain will kick the entire enemy army in the face. Nobody’s exactly sure, and that’s half the fun! This multi-part plastic kit contains the components necessary to assemble one Weirdnob Shaman, the bizarre and unpredictable wizard of the Ironjawz. Posed in a twitching, staggering stance as the power of the Waaagh! flows through him, he’s covered in detailed shamanic fetishes and is armed with a smouldering Waaagh! staff. 13 components, supplied with a Citadel 40mm Round base.

Questions and answers

Warhammer Age of Sigmar: Ironjawz – Weirdknob Shaman supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.