
- BGG rank
- BGG #2,332
- BGG rating
- 8.0
A Song of Ice & Fire: Tabletop Miniatures Game – Stark vs Lannister Starter Set
- 2 players
- 45–60 min
- Complexity 3.0/5
- 2018

Rules assistance for Warhammer Age of Sigmar: Path to Glory
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Age of Sigmar: Path to Glory is an expansion for Warhammer Age of Sigmar released in 2017 for 2 players, 60–90 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling, Scenario / Mission / Campaign Game, and Measurement Movement.
Warbands rise to power in every corner of the Mortal Realms. Mighty warriors and dread sorcerers marshal their forces as they set out to crush all who stand before them. This is Path to Glory, where legendary heroes and terrifying enemies are born in bloody battle. In this book, you’ll learn how to place yourself in the blood-soaked boots of a powerful warlord, dragging an ever-growing band of fiercely loyal followers into savage combat across the Mortal Realms. Starting with a single champion and a few followers, you’ll – assuming your capacity for violence is enough – gradually turn your warband into a rapacious horde of killers edging ever closer to eternal glory. Contained within: The Rise of Gulgaz – the story of the meteoric rise of Gulgaz Stoneklaw and his warclan, who expanded into a veritable juggernaut of an army; a detailed explanation of the Path to Glory campaign: how to create a warband, how Glory Points are accrued and spent (and the rewards they bring), and how to achieve eternal glory – the final victory in a campaign; a Warband Roster – this is a blank roster on which to document your warband and its exploits – you’re free to photocopy this; 6 Battleplans – essentially, missions you can use in your campaign, each with a different objective that changes the way your games are played; Warband Tables – these are the rules used to determine the champion, followers and rewards for your warbands. Included are tables for the following factions: Khorne, Tzeentch, Nurgle, Slaanesh, Beasts of Chaos, Skaven, Clans Pestilens, Kharadron Overlords, Stormcast Eternals, Fyreslayers, Sylvaneth, Seraphon, Order (chosen from Human, Aelf and Duardin models), Ironjawz, Beastclaw Raiders, Bonesplitterz, Destruction (chosen from Orruk, Grot and Ogor models), Flesh-Eater Courts and Death; Start Collecting! Warbands – if you’re itching to get going, but don’t have the right models for a warband (or just fancy a new one…) then these are the rules for you – they’re designed to work with the Start Collecting! boxes of Warhammer Age of Sigmar models. Simply pick up a box, assemble the miniatures and you’re good to go – these rules have been fine-tuned to offer immediacy and balance. —description from the publisher
Warhammer Age of Sigmar: Path to Glory supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer Age of Sigmar: Path to Glory is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Age of Sigmar: Path to Glory for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Age of Sigmar: Path to Glory belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Dice Rolling, Scenario / Mission / Campaign Game, and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Age of Sigmar: Path to Glory as an expansion for Warhammer Age of Sigmar. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Age of Sigmar to use it. Check that your edition of Warhammer Age of Sigmar is compatible, as some expansions were revised between editions.