Warhammer Age of Sigmar: Skaven – Plague Monks

Expansion for Warhammer Age of Sigmar (Third Edition): Core Book

Warhammer Age of Sigmar: Skaven – Plague Monks

1992

Rules assistance for Warhammer Age of Sigmar: Skaven – Plague Monks

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–240 min
  • 14+

Rules assistant for Warhammer Age of Sigmar: Skaven – Plague Monks

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer Age of Sigmar: Skaven – Plague Monks is an expansion for Warhammer Age of Sigmar (Third Edition): Core Book released in 1992 60–240 minutes per game and ages 14 and up. Its main mechanics are Dice Rolling.

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About the game

Driven into battle by their frenzied faith, the Plague Monks of Clan Pestilens are a repulsive tidal wave of filth that smashes into their enemies with the power of a flood. Wildly slashing, hacking and stabbing with their dirt-encrusted blades, they spread disease and foetidness wherever they fight, infecting with every blow and gnawing at foes with their rotting - yet still formidable - fangs. This multi-part plastic kit gives you everything needed to build a chittering horde of twenty Plague Monks, with the option of arming them with a pair of Foetid Blades or a Foetid Blade and Woe-stave. One model can be built as a Bringer-of-the-Word - he clutches either a Plague Scroll or Book of Woe. A model can be assembled as an Icon Bearer with either a Contagion Banner or Icon of Pestilence, and a model may be assembled as a Plague Harbinger, carrying either a Doom Gong or a dreaded Bale-chime.

Mechanics

Publishers

  • Games Workshop Ltd.

Questions and answers

The listed playing time for Warhammer Age of Sigmar: Skaven – Plague Monks is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.