
- BGG rank
- BGG #2,204
- BGG rating
- 7.4
Mordheim: City of the Damned
- 2–6 players
- 60 min
- Complexity 3.1/5
- 1999

Expansion for Warhammer Age of Sigmar (Third Edition): Core Book
2016
Rules assistance for Warhammer Age of Sigmar: Start Collecting – Ironjawz
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Age of Sigmar: Start Collecting – Ironjawz is an expansion for Warhammer Age of Sigmar (Third Edition): Core Book released in 2016 for 2 players, 60–240 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling and Measurement Movement.
Huge, hulking brutes, much taller and broader than a man, the Ironjawz rumble across the mortal realms in search of a good scrap. To them, nothing is so pleasing as the sound of battle – blades on metal, screams of the dying, the clamour and rattle of absolute violence is music to their ears. The most fightsome of all orruks, the Ironjawz are rightly feared all across the realms as their numbers swell and their Waaagh! grows ever larger. This is a great-value box set that gives you an immediate collection of fantastic Ironjawz miniatures, which you can assemble and use right away in games of Warhammer Age of Sigmar! You’ll receive an Orruk Warchanter, three Orruk Gore-gruntas, ten Orruk ‘Ardboyz and an exclusive Ironjawz Warscroll Battalion rules sheet, allowing you to collect, assemble and play with your new miniatures right away!
Warhammer Age of Sigmar: Start Collecting – Ironjawz supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer Age of Sigmar: Start Collecting – Ironjawz is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Age of Sigmar: Start Collecting – Ironjawz for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Age of Sigmar: Start Collecting – Ironjawz belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Dice Rolling and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Age of Sigmar: Start Collecting – Ironjawz as an expansion for Warhammer Age of Sigmar (Third Edition): Core Book. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Age of Sigmar (Third Edition): Core Book to use it. Check that your edition of Warhammer Age of Sigmar (Third Edition): Core Book is compatible, as some expansions were revised between editions.