
- BGG rank
- BGG #2,279
- BGG rating
- 8.5
Core Space
- 1–6 players
- 45–180 min
- Complexity 3.0/5
- 2019

2020
Rules assistance for Warhammer Age of Sigmar: Warcry – Harbringers of Destruction
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer Age of Sigmar: Warcry – Harbringers of Destruction is a board game expansion released in 2020 for 2 players, 60–240 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up.
Nowhere is safe from the ravages of the bestial warriors of Gorkamorka, not even the domain of the Everchosen. The din of battle that echoes throughout the Bloodwind Spoil draws orruks, ogors, and grots like moths to a flame. Here, the strong survive, and the weak are but prey. Savage warbands fight anyone they can find to prove themselves the meanest and toughest of all – and because it fills their brutal hearts with joy. Harbingers of Destruction is the essential guide to commanding the forces of Grand Alliance: Destruction in games of Warcry. Four large warbands are detailed in full, from the diminutive Gloomspite Gitz to the hulking Ogor Mawtribes. You’ll find loads of new fighter cards, background tables, Fated Quests, and Challenge Battles – in short, everything you need to play the forces of Destruction in full campaigns. Inside, you’ll find: Full rules for the following warbands: Bonesplitterz, Ironjawz, Gloomspite Gitz, and Ogor Mawtribes. Fighter cards for nearly every model available to the Grand Alliance: Destruction ranges. Rules for three Monsters of Destruction: The Aleguzzler Gargant, the Skitterstrand Arachnarok, and the Dankhold Troggoth. Refined rules to include Monsters in your warband, as well as new abilities to use against them! New rules for warbands with mixed Faction Runemarks under the same Grand Alliance and more than one Leader. Tables for warrior names, warband origins, and leader backgrounds. 4 Destruction Fated Quests, including Spoils of Victory tables for both Honour and Glory. 6 Destruction Challenge Battles, including special rules and valuable Spoils. If you want to raise your voice in a throaty bellow and get stuck in, this 64-page softback book is for you. —description from the publisher
Warhammer Age of Sigmar: Warcry – Harbringers of Destruction supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer Age of Sigmar: Warcry – Harbringers of Destruction is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Age of Sigmar: Warcry – Harbringers of Destruction for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Age of Sigmar: Warcry – Harbringers of Destruction belongs to these categories: Fantasy, Fighting, and Wargame. Its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Age of Sigmar: Warcry – Harbringers of Destruction as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.