
- BGG rank
- BGG #16,898
- BGG rating
- 8.1
Song of Arthur and Merlin
- 2 players
- 45 min
- Complexity 2.4/5
- 2008

Expansion for Warhammer Age of Sigmar: Warcry – Catacombs
2020
Rules assistance for Warhammer Age of Sigmar: Warcry – Ironjawz
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer Age of Sigmar: Warcry – Ironjawz is an expansion for Warhammer Age of Sigmar: Warcry – Catacombs released in 2020 for 2–4 players, 30–60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers and Dice Rolling.
The Ironjawz are the biggest and hardest orruks of all. Clad in thick pig-iron armour and swinging enormous, bone breaking weapons, they live for nothing more than the chance to wreak untold devastation across the realms. If you’re looking to dominate the Eightpoints for Gorkamorka (or just for a good laugh), then this is the Warcry set for you! Designed to make kicking off or expanding a diverse warband of Ironjawz simple, it also contains a number of accessories to help you in your games. What’s more, you’ll save money compared to getting the models inside separately! –description from the publisher
Warhammer Age of Sigmar: Warcry – Ironjawz supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Age of Sigmar: Warcry – Ironjawz is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Age of Sigmar: Warcry – Ironjawz for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Age of Sigmar: Warcry – Ironjawz belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Age of Sigmar: Warcry – Ironjawz as an expansion for Warhammer Age of Sigmar: Warcry – Catacombs. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Age of Sigmar: Warcry – Catacombs to use it. Check that your edition of Warhammer Age of Sigmar: Warcry – Catacombs is compatible, as some expansions were revised between editions.