
- BGG rank
- BGG #16,898
- BGG rating
- 8.1
Song of Arthur and Merlin
- 2 players
- 45 min
- Complexity 2.4/5
- 2008

Expansion for Warhammer Age of Sigmar: Warcry – Core Book (First Edition)
2020
Rules assistance for Warhammer Age of Sigmar: Warcry – Stormcast Eternals
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Age of Sigmar: Warcry – Stormcast Eternals is an expansion for Warhammer Age of Sigmar: Warcry – Core Book (First Edition) released in 2020 for 2–4 players, 30–60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers and Dice Rolling.
Even death cannot conquer the Stormcast Eternals – when their physical form is cut down they are summoned back to Blessed Azyr upon the celestial storm, there to be reforged and sent into battle once again. When there is a task of the utmost importance that requires a deadly venture behind enemy lines, the God-King turns to his Vanguard Chambers. These warriors are trained in the arts of infiltration and guerrilla warfare. When on campaign their home is the wilderness, and they roam deep into enemy territory to wreak ruin upon the enemies of Azyr. Guided by astral devices, the members of the Vanguard Chambers strike with precise and devastating force. If you're looking to purge the Bloodwind Spoil for the glory of Sigmar, this specially designed warband set is perfect for you. Inside, you’ll find a varied warband of Vanguard Chamber Stormcast Eternals, offering you a versatile force right out of the box. Fighter cards for a huge variety of Vanguard Chamber Stormcast Eternals make expanding your warband simple, while the abilities card lets you harness their storm-forged wrath and special tactics on the battlefield. This set contains 11 plastic Citadel miniatures, including 3 Vanguard-Raptors, 3 Aetherwings and 5 Vanguard-Hunters (with the option to build a Hunter-Prime). It also includes an ability card that provides reference imagery for your fighters and powers they can use on the battlefield, fighter Cards for 8 different types of fighter, including Vanguard-Raptors, Aetherwings, Gryph-Hounds and Vanguard-Hunters, and 2 double-sided, Stormcast Eternals-themed token boards, letting you track activations, initiative, treasure, objectives and more. —description from the publisher
Warhammer Age of Sigmar: Warcry – Stormcast Eternals supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Age of Sigmar: Warcry – Stormcast Eternals is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Age of Sigmar: Warcry – Stormcast Eternals for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Age of Sigmar: Warcry – Stormcast Eternals belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Age of Sigmar: Warcry – Stormcast Eternals as an expansion for Warhammer Age of Sigmar: Warcry – Core Book (First Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Age of Sigmar: Warcry – Core Book (First Edition) to use it. Check that your edition of Warhammer Age of Sigmar: Warcry – Core Book (First Edition) is compatible, as some expansions were revised between editions.