
- BGG rank
- BGG #6,850
- BGG rating
- 6.8
Warhammer: Battle For Skull Pass
- 2 players
- 180–360 min
- Complexity 3.6/5
- 2006

2003
Rules assistance for Warhammer: Chronicles 2003
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer: Chronicles 2003 is a board game expansion released in 2003 for 2 players, 180–360 minutes per game, and ages 12 and up. It was designed by Gavin Thorpe, Alessio Cavatore, Anthony Reynolds, Dylan Owen, Phil Kelly, Mark Raynor, Kevin Coleman, Space McQuirk, Marc Mann, Paul Rudge, Ed Spettigue, Matthew Hutson, and Gareth Hamilton and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
The Warhammer Fantasy Battle equivalent of Warhammer 40,000's Chapter Approved - a short-lived annual (the "Chronicles" name gets on the cover starting with the second annual - the first simply says "Annual"), collecting new and experimental rules from White Dwarf for Warhammer 6th edition. These include rules for combat as well as new or revised army lists or special rules for various armies that didn't make it into the army books of the 6th edition. Like Chapter Approved, each new edition was published in the year prior to the year mentioned in its title.
Warhammer: Chronicles 2003 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer: Chronicles 2003 is 180–360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer: Chronicles 2003 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer: Chronicles 2003 belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer: Chronicles 2003 are: Gavin Thorpe, Alessio Cavatore, Anthony Reynolds, Dylan Owen, Phil Kelly, Mark Raynor, Kevin Coleman, Space McQuirk, Marc Mann, Paul Rudge, Ed Spettigue, Matthew Hutson, and Gareth Hamilton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer: Chronicles 2003 as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.