
- BGG rank
- BGG #7,429
- BGG rating
- 7.6
Warhammer: The Game of Fantasy Battles (6th Edition)
- 2 players
- 180–360 min
- Complexity 4.2/5
- 2000

Expansion for Warhammer: The Game of Fantasy Battles (5th Edition)
1997
Rules assistance for Warhammer (Fifth Edition): Perilous Quest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer (Fifth Edition): Perilous Quest is an expansion for Warhammer: The Game of Fantasy Battles (5th Edition) released in 1997 for 2 players, 240 minutes per game, and ages 12 and up. It was designed by Nigel Stillman and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
A campaign pack for 5th edition Warhammer: The Mass Combat Fantasy Roleplaying Game (1st Edition), Perilous Quest introduces a linked series of scenarios featuring the Bretonnian and Wood Elf armies. Extra rules and special characters are introduced in the campaign pack. Box contents consist of the campaign rulebook; 4 battle scrolls for each player and card buildings used in the scenarios. The card buildings consist of tents and a tourney area plus a wagon for which four plastic wheels are included. Also a Roster Pad for Warhammer is included.
Warhammer (Fifth Edition): Perilous Quest supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer (Fifth Edition): Perilous Quest is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer (Fifth Edition): Perilous Quest for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer (Fifth Edition): Perilous Quest has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer (Fifth Edition): Perilous Quest belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer (Fifth Edition): Perilous Quest are: Nigel Stillman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer (Fifth Edition): Perilous Quest as an expansion for Warhammer: The Game of Fantasy Battles (5th Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer: The Game of Fantasy Battles (5th Edition) to use it. Check that your edition of Warhammer: The Game of Fantasy Battles (5th Edition) is compatible, as some expansions were revised between editions.