
- BGG rank
- BGG #6,850
- BGG rating
- 6.8
Warhammer: Battle For Skull Pass
- 2 players
- 180–360 min
- Complexity 3.6/5
- 2006

Rules assistance for Warhammer Quest: Kislevite Shaman
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Quest: Kislevite Shaman is an expansion for Warhammer Quest released in 1998 120 minutes per game. It was designed by Gavin Thorpe and its main mechanics are Role Playing, Modular Board, and Cooperative Game.
This is an expansion for Warhammer Quest and was available through mail-order. The rules allow a player to play the Kislevite Shaman Warrior. Description: KISLEVITE SHAMAN The Kislevite Shaman uses Mana to cast Blessings much in the same way the Wizard uses Magic to cast Spells. The Shaman begins the game with a Totem Staff and either a Raven or a Wolf Spirit Familiar. Basic rules, Advanced Rules, and Roleplaying Rules are included. For example, rules for the Spirit Familiars are listed in the Basic Game, while 38 Blessings are included for the Shaman to cast in the Advanced Game, as are rules for visiting Settlements. A description of how the Shaman might act and react to people and events in the Old World are mentioned in the Roleplaying Section. This pack contained only a rules booklet and contained no miniature, cards, or counters. This is not a complete game, a copy of Warhammer Quest is necessary to use the contents of this box.
The listed playing time for Warhammer Quest: Kislevite Shaman is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Warhammer Quest: Kislevite Shaman belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Role Playing, Modular Board, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer Quest: Kislevite Shaman are: Gavin Thorpe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer Quest: Kislevite Shaman as an expansion for Warhammer Quest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Quest to use it. Check that your edition of Warhammer Quest is compatible, as some expansions were revised between editions.