
- BGG rank
- BGG #3,989
- BGG rating
- 7.5
Space Hulk (Second Edition)
- 2 players
- 90 min
- Complexity 2.7/5
- 1996

Rules assistance for Warhammer Quest: Lair of the Orc Lord
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Quest: Lair of the Orc Lord is an expansion for Warhammer Quest released in 1995 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Dean Bass and Andy Jones and its main mechanics are Dice Rolling, Role Playing, and Modular Board.
From the back of the box: The Black Fang Orcs of Mount Gunbad are ruled over by the tyrannical Warboss Gorgut. Surrounded by his brutal Big'uns, entertained by Gubbinz the goblin jester, Gorgut holds court, counting the skulls of the warriors who have dared enter his bleak domain. This Adventure Pack can be used to add an extra Orcy flavor to your games of Warhammer Quest. The rulebook contains background; six new adventures to complement the new Gorgut's Lair Objective room; new treasure, magic items and Monster Tables; and a Warhammer Quest Roleplay adventure for Warriors of battle-level 2-3. Contents: 1 Rulebook 3 Floorplans 1 Shaman's Den 1 Gorgut's Lair 1 Collapsed Passage 36 Playing Cards 3 Dungeon cards 21 Event cards 8 Treasure cards 4 Special cards 6 Counters 1 Fallen Block counter 3 Netted counters 2 Pit of Despair counters Citadel miniatures 1 Gorgut the Orc Warboss 1 Skabnoze the Orc Shaman 3 Orc Big'Uns 1 Gubbinz the Goblin Jester 1 Bogoff the Snotling 1 Growler the Squig Hound 2 Plastic Doorways Expands: Warhammer Quest Microbadges Warhammer Quest - Kill Krazy Total Brew
Warhammer Quest: Lair of the Orc Lord supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Quest: Lair of the Orc Lord is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Quest: Lair of the Orc Lord for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Quest: Lair of the Orc Lord has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer Quest: Lair of the Orc Lord belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Dice Rolling, Role Playing, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer Quest: Lair of the Orc Lord are: Dean Bass and Andy Jones. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer Quest: Lair of the Orc Lord as an expansion for Warhammer Quest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Quest to use it. Check that your edition of Warhammer Quest is compatible, as some expansions were revised between editions.