
- BGG rank
- BGG #3,989
- BGG rating
- 7.5
Space Hulk (Second Edition)
- 2 players
- 90 min
- Complexity 2.7/5
- 1996

Rules assistance for Warhammer Quest: Wardancer
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Quest: Wardancer is an expansion for Warhammer Quest released in 1995 for 1–5 players, 120 minutes per game, and ages 12 and up. It was designed by Dean Bass, Andy Jones, and Gavin Tyler and its main mechanics are Dice Rolling, Tile Placement, and Role Playing.
This is an expansion for Warhammer Quest. It allows a player to play as the Wardancer Warrior. Box Description: WARDANCER Amongst the Wood Elves, the Wardancers are the most fearsome warriors of all. Ordained at birth and trained in isolation, Wardancers in battle are graceful yet deadly, turning destruction and death into an art In this pack you will find everything you need to play a Wardancer in the Warhammer Quest game, including a rulebook, cards, counters and a specially crafted Wardancer Citadel miniature. This is not a complete game, possession of Warhammer Quest is necessary to use the contents of this box. Warhammer Quest fan - Wardancer
Warhammer Quest: Wardancer supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Quest: Wardancer is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Quest: Wardancer for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Quest: Wardancer has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer Quest: Wardancer belongs to these categories: Fantasy, Adventure, and Expansion for Base-game. Its main mechanics are Dice Rolling, Tile Placement, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer Quest: Wardancer are: Dean Bass, Andy Jones, and Gavin Tyler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer Quest: Wardancer as an expansion for Warhammer Quest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Quest to use it. Check that your edition of Warhammer Quest is compatible, as some expansions were revised between editions.