Warhammer (Sixth Edition): Lizardmen
BGG rating
6.4

Warhammer (Sixth Edition): Lizardmen

2003

Rules assistance for Warhammer (Sixth Edition): Lizardmen

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180–360 min
  • 12+

Rules assistant for Warhammer (Sixth Edition): Lizardmen

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer (Sixth Edition): Lizardmen is a board game expansion released in 2003 for 2 players, 180–360 minutes per game, and ages 12 and up. It was designed by Anthony Reynolds, Mark Havener, Phil Kelly, and Graham McNeill and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

Warhammer: Lizardmen is an expansion to the 6th edition of Warhammer: The Game of Fantasy Battles. This 80-page softcover book is an army book, that provides all kinds of information required to collect Lizardmen faction and field it on the tabletop.

Questions and answers

Warhammer (Sixth Edition): Lizardmen supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.