
- BGG rank
- BGG #2,757
- BGG rating
- 8.1
Frostgrave
- 2–8 players
- 60–120 min
- Complexity 2.8/5
- 2015

Expansion for Warhammer: The Old World
Rules assistance for Warhammer: The Old World – Arcane Journal: Orc & Goblin Tribes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer: The Old World – Arcane Journal: Orc & Goblin Tribes is an expansion for Warhammer: The Old World released in 2024 for 2 players, 120–210 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement.
Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence. This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways. Within this 48-page supplement book, you will find: History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home. A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush. Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga. Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books to use the contents of this book.
Warhammer: The Old World – Arcane Journal: Orc & Goblin Tribes supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer: The Old World – Arcane Journal: Orc & Goblin Tribes is 120–210 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer: The Old World – Arcane Journal: Orc & Goblin Tribes for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer: The Old World – Arcane Journal: Orc & Goblin Tribes belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer: The Old World – Arcane Journal: Orc & Goblin Tribes as an expansion for Warhammer: The Old World. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer: The Old World to use it. Check that your edition of Warhammer: The Old World is compatible, as some expansions were revised between editions.