
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

Rules assistance for Warhammer Underworlds: Heroes and Hunters
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Underworlds: Heroes and Hunters is an expansion for Warhammer Underworlds: Embergard released in 2024 for 2 players, 30–60 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling and Card Play Conflict Resolution.
Across the Mortal Realms, the forces of Order seek to hold back the tides of Destruction, Chaos, and Death. Small forces can be found beneath the ruins of Embergard, keeping sacred relics and powerful artefacts out of enemy hands, and restoring light and truth. This kit bundles four Order-themed warbands for Warhammer Underworlds. All the miniatures are push-fit, moulded in coloured plastic, and include scenic bases on the frames so you can start playing quickly. You'll also find warscroll cards and fighter cards for each warband. Hexbane's Hunters and Ylthari's Guardians are both aggressive Strike warbands, Myari's Purifiers are a versatile Flex warband, and Thundrik's Profiteers feature the Mastery playstyle which rewards players for careful management. This set includes the following 19 miniatures: 6x Hexbane's Hunters – Haskel, Aemos, Brydget, Pock, Ratspike, and Grotbiter 4x Ylthari's Guardians – Ylthari, Ahnslaine, Skhathael, and Gallanghann 5x Thundrik's Profiteers – Thundrik, Lund, Enrik, Garodd, and Khazgan 4x Myari's Purifiers – Myari, Bahannar, Ailenn, and Senaela The box also includes: 19x double-sided fighter cards 16x double-sided warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The double-sided fighter cards measure 63mm x 88mm, and the double-sided warscroll cards measure 106mm x 145mm. This kit contains 114 plastic components, including integrated scenic bases. —description from the publisher
Warhammer Underworlds: Heroes and Hunters supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer Underworlds: Heroes and Hunters is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Underworlds: Heroes and Hunters for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Underworlds: Heroes and Hunters belongs to these categories: Fantasy, Dice, and Miniatures. Its main mechanics are Dice Rolling and Card Play Conflict Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Underworlds: Heroes and Hunters as an expansion for Warhammer Underworlds: Embergard. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Underworlds: Embergard to use it. Check that your edition of Warhammer Underworlds: Embergard is compatible, as some expansions were revised between editions.