
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

Rules assistance for Warhammer Underworlds: Spitewood
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Underworlds: Spitewood is an expansion for Warhammer Underworlds: Embergard released in 2025 for 2 players, 30 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling and Card Play Conflict Resolution.
In the great forest of the Spitewood, life magic surges through root and bough, and the power of the god Kurnoth grows. Lead your warband through its twisting paths to battle your rivals and claim the treasures beneath its branches! This expansion for Warhammer Underworlds takes you to Spitewood, a labyrinthine forest where the followers of an ambitious Chaos god clash with the hunters of the Sylvaneth. You'll find a double-sided game board that introduces additional game mechanics – reinvigorating Aqua Ghyranis and protective Waystone Hexes, plus two full warbands – the Blood of the Bull, and Kurnoth's Heralds. To make the most of them, one Strike deck and one Mastery deck are also included, along with tokens, fighter cards, and warscroll cards. When combined with the Warhammer Underworlds: Embergard boxed set, available separately, you'll have everything you need to start playing fast-paced, tactical games in the heart of the mysterious Spitewood. This boxed set contains: 3x Kurnoth's Heralds miniatures in green-coloured plastic 5x Blood of the Bull miniatures in grey-coloured plastic 1x 16-page softcover rulebook 1x Double-sided game board 1x Warhammer Underworlds token sheet 8x Fighter cards 2x Warband warscroll cards 1x Spitewood Rules card 2x Rivals Decks: Hunting Grounds, Deadly Synergy —description from the publisher
Warhammer Underworlds: Spitewood supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer Underworlds: Spitewood is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Underworlds: Spitewood for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Underworlds: Spitewood belongs to these categories: Fantasy, Dice, and Miniatures. Its main mechanics are Dice Rolling and Card Play Conflict Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Underworlds: Spitewood as an expansion for Warhammer Underworlds: Embergard. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Underworlds: Embergard to use it. Check that your edition of Warhammer Underworlds: Embergard is compatible, as some expansions were revised between editions.