
- BGG rank
- BGG #2,898
- BGG rating
- 8.3
Deliverance
- 1–4 players
- 60–120 min
- Complexity 3.1/5
- 2023

2018
Rules assistance for WARIGIN
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
WARIGIN is a board game released in 2018 for 2–3 players, 15–60 minutes per game, and ages 16 and up. It was designed by Christian Sauer and its main mechanics are Variable Player Powers, Hand Management, and Auction / Bidding.
WARIGIN is a rapid PVP-focussed board game for 2-3 tacticians. Command Heaven, Hell, and the Void in quick 2v1 faction wars (even with two players) while you challenge your friends and foes, navigate the tides of war and dominate eternity. WARIGIN is a combination of tabletop and card game that allows for a quick match — each round is 15-30min once you know the cards — extended play sessions thanks to the cross-match leaderboard. In WARIGIN, the inevitable 2 vs 1 conflict between the three factions is a desired driving force in the asymmetrical game design: As a player, you want to become the challenger via the initial bidding sequence and to lead your units against the combined enemy armies as often as possible. This is your way to exclusive perks, superior card effects and to lead the eternal ranking. It might be a tiny victory point at the end of the evening that makes all the difference. While in a three-player match the challenger is up against the two other players and their combined forces, the two-player set-up is another, very tough duel situation for both sides. When the second player gains control over two factions and gets more power via additional action cards every turn, the challenger not only fights against a superior force but also against time. ••• WARIGIN ist ein schnelles, PVP fokussiertes Brettspiel für 2-3 Taktiker. Befehlige Himmel, Hölle und das Nichts in schnellen 2v1 Fraktionskriegen (auch bei 2 Spielern), während du deine Freunde und Feinde herausforderst, in der Hitze des Gefechts kämpfst und die Ewigkeit dominierst: Als Brettspiel mit zusätzlichen Kartenspielelementen ist WARIGIN sowohl als schnelles Spiel für zwischendurch als auch für lange Spieleabende dank des spielübergreifenden Wertungssystems geeignet. In WARIGIN ist der unausweichliche 2-gegen-1-Konflikt zwischen den drei Fraktionen ein gewünschtes Element im asymetrischen Spieldesign: Als Spieler willst du so oft es geht aus der initialen Bietsequenz als Herausforderer hervorgehen und deine Einheiten gegen die vereinten feindlichen Armeen führen - es ist dein Weg zu einzigartigen Optionen, mächtigen Karteneffekten sowie deinem Sieg bei der Endwertung. Es mag ein einziger Siegpunkt am Ende des Abends sein, der den ganzen Unterschied macht. Während in Drei-Spieler-Runden der Herausforderer gegen die beiden anderen Spieler und ihre Streitkräfte antritt, handelt es sich beim 2-Spieler-Setup um ein hartes Duell für beide Seiten: Der zweite Spieler übernimmt die Kontrolle über die vereinten Allianzarmeen und erhält zusätzliche Aktionskarten in jeder Runde, so dass der Herausforderer nicht nur gegen eine Übermacht, sondern auch gegen die Zeit antritt.
WARIGIN supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for WARIGIN is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists WARIGIN for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
WARIGIN has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
WARIGIN belongs to these categories: Card Game, Fantasy, and Wargame. Its main mechanics are Variable Player Powers, Hand Management, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of WARIGIN are: Christian Sauer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists WARIGIN as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.