Warlord: Savage North Rulebook
BGG rating
7.2

Expansion for Warlord

Warlord: Savage North Rulebook

2010

Rules assistance for Warlord: Savage North Rulebook

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 90 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Warlord: Savage North Rulebook

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warlord: Savage North Rulebook is an expansion for Warlord released in 2010 for 2–8 players, 90 minutes per game, and ages 12 and up. It was designed by Gus Landt and its main mechanics are Dice Rolling, Action Points, and Variable Phase Order.

Similar games

About the game

Publisher Blurb: Warlord: The Savage North contains everything you need to play 8 brand new factions for the Warlord Second Edition game system. Set in the frozen lands of northern Adon, the book features the Warlord Second Edition core rules and eight battle-ready, hardcore factions! A history of the setting, map, and detailed background information for each of the forces offers players an opportunity to build and paint unique armies in this inhospitable region. New Factions include: Bloodstone Gnomes Wood Elves of Tembrithil Dark Elves of the Darkreaches Dwarves of Kragmarr Black Orcs of Kargir Frost Giants of Icingstead Koborlas of the Nornwood Sisterhood of the Blade

Questions and answers

Warlord: Savage North Rulebook supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.