
- BGG rank
- BGG #5,051
- BGG rating
- 7.7
Song of Blades and Heroes: Revised Edition
- 2–6 players
- 30–120 min
- Complexity 2.2/5
- 2007

Rules assistance for Warlord: Savage North Rulebook
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warlord: Savage North Rulebook is an expansion for Warlord released in 2010 for 2–8 players, 90 minutes per game, and ages 12 and up. It was designed by Gus Landt and its main mechanics are Dice Rolling, Action Points, and Variable Phase Order.
Publisher Blurb: Warlord: The Savage North contains everything you need to play 8 brand new factions for the Warlord Second Edition game system. Set in the frozen lands of northern Adon, the book features the Warlord Second Edition core rules and eight battle-ready, hardcore factions! A history of the setting, map, and detailed background information for each of the forces offers players an opportunity to build and paint unique armies in this inhospitable region. New Factions include: Bloodstone Gnomes Wood Elves of Tembrithil Dark Elves of the Darkreaches Dwarves of Kragmarr Black Orcs of Kargir Frost Giants of Icingstead Koborlas of the Nornwood Sisterhood of the Blade
Warlord: Savage North Rulebook supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warlord: Savage North Rulebook is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warlord: Savage North Rulebook for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warlord: Savage North Rulebook has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warlord: Savage North Rulebook belongs to these categories: Fantasy, Fighting, and Wargame. Its main mechanics are Dice Rolling, Action Points, and Variable Phase Order. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warlord: Savage North Rulebook are: Gus Landt. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warlord: Savage North Rulebook as an expansion for Warlord. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warlord to use it. Check that your edition of Warlord is compatible, as some expansions were revised between editions.