Warmachine: Apotheosis
BGG rating
7.7

Expansion for Warmachine

Warmachine: Apotheosis

2005

Rules assistance for Warmachine: Apotheosis

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 12+
  • Complexity 3.7/5

Rules assistant for Warmachine: Apotheosis

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warmachine: Apotheosis is an expansion for Warmachine released in 2005 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Matt Wilson (I), Brian Snoddy, and Mike McVey and its main mechanics are Variable Player Powers.

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About the game

From the publisher's website: This 144 page full-color expansion advances the Warmachine storyline and adds new warjacks and warcasters. Warmachine: Apotheosis introduces new rules that improve the depth of play and enrich the gaming experience for new and veteran players alike. In addition to new warcasters, some old favorites return with new abilities and updated models to reflect advancement and changes to their characters. The book also includes a new map-based campaign system providing story-driven play. Expands: Warmachine

Publishers

  • Edge Entertainment
  • Privateer Press

Questions and answers

Warmachine: Apotheosis supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.