
- BGG rank
- BGG #14,737
- BGG rating
- 7.0
Waroong Wars (Second Edition)
- 3–5 players
- 30–45 min
- Complexity 1.3/5
- 2018

2015
Rules assistance for Waroong Wars
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Waroong Wars is a board game released in 2015 for 3–5 players, 20–40 minutes per game, and ages 10 and up. It was designed by David Santoso, Adhicipta R. Wirawan, Wikan Prabowo, and Aditya Pradana and its main mechanics are Hand Management, Set Collection, and Memory.
A card game about player become the chef of food stall (waroong) that cooking traditional food in Indonesia and competing to become the best waroong in Indonesia. The game consist of a total 80 cards. 40 cards are ingredient card, 20 card are menu card which has different VP each card, and 20 card are customer card which act like action and effect cards. The game played within 2 phase each round, Shopping and Cooking. In the preparation of the game, all card will be shuffled into their respective deck. Open 3 menu card face up in the table and put the rest beside. Each player then will receive a total of 6 ingredient cards for them to play. In shopping phase, each player will take an ingredient card in their hand and put it face down in front of them. The ingredient taken will be use to "cook" the opened menu card in the table. Then the remaining card will be draft clockwise until the card in front of them has 6 cards total. This card will become a new hand for cooking the menu. The fun coming when drafting, all player must not see the card they already put in front of them face down. They must memorize the card until shopping is completed. In cooking phase, start from player who have priority cooking, the player will choose witch menu they will cook using ingredient in their hand. Discard the ingredient that use to cook, and take that menu card and 1 customer cards. When taken, fill the the gap in menu card with new menu open from menu deck. The player will cook until they can't cook any menu. When this happen, discard the remaining ingredient to discard pile and the turn cooking will be pass to left player. After all player has their turn to cook over, the next round will be start, open new menu card so the size of menu queue will be up each round up to 6 cards open, pass priority cooking to player clockwise, and then give each player 6 new ingredient cards. Then the phase will be start over from shopping. The game end when all menu card is already cooked or discarded. The winner will be decide from totaling the score in menu card, and customer card(if any). The player who has the biggest score will win the game.
Waroong Wars supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Waroong Wars is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Waroong Wars for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Waroong Wars has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Waroong Wars belongs to these categories: Card Game and Memory. Its main mechanics are Hand Management, Set Collection, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Waroong Wars are: David Santoso, Adhicipta R. Wirawan, Wikan Prabowo, and Aditya Pradana. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Waroong Wars as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.