
- BGG rank
- BGG #3,732
- BGG rating
- 6.5
Warhammer 40,000 (Third Edition)
- 2–6 players
- 30–120 min
- Complexity 3.5/5
- 1998

Rules assistance for Warp Storm
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warp Storm is an expansion for Battlefleet Gothic released in 2000. It was designed by Andy Chambers and Gavin Thorpe and its main mechanics are Variable Player Powers and Area Movement.
"White Dwarf Presents" a book of collected Battlefleet Gothic articles from the English and German editions of White Dwarf all in English. Rules and scenarios, collecting and tactics, new ships and battle reports.
Warp Storm belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warp Storm are: Andy Chambers and Gavin Thorpe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warp Storm as an expansion for Battlefleet Gothic. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Battlefleet Gothic to use it. Check that your edition of Battlefleet Gothic is compatible, as some expansions were revised between editions.