
- BGG rank
- BGG #15,430
- BGG rating
- 7.2
Blitzkrieg to Moscow 2
- 2 players
- 90 min
- Complexity 2.3/5
- 2016

2020
Rules assistance for Warsaw 1920: Lenin's Failed Conquest of Europe
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warsaw 1920: Lenin's Failed Conquest of Europe is a board game released in 2020 for 2 players, 120–180 minutes per game, and ages 12 and up. It was designed by Yasushi Nakaguro and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
In July 1920, the Red Army's Tukhachevsky launched an offensive to put an end to the war with Poland that had begun the previous year. His goal was Warsaw, but it was only a passing phase. After conquering Poland, the aim was to export the revolution to Germany and then to all of Europe. However, Piłsudski, the commander of the Polish army, ordered a desperate counterattack against the southern flank of the Western Front, which was created by the delay in the advance of the Southwestern Front. With this blow, the Western Front collapsed, and the dying Poland was saved by the "Miracle of the Wisła River". Warsaw 1920 is a two-player strategy game based on the Polish-Soviet War. One player is in charge of the Russian army, aiming to take control of Poland. The other player is in charge of the Polish army, protecting the newly independent country from the red tsunami. The game system is a typical "IGO-UGO" with both players alternating turns, but each player can combine up to three movement or combat phases, and the Russians are constrained by supply, so players will have a lot of decisions to make.
Warsaw 1920: Lenin's Failed Conquest of Europe supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warsaw 1920: Lenin's Failed Conquest of Europe is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warsaw 1920: Lenin's Failed Conquest of Europe for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warsaw 1920: Lenin's Failed Conquest of Europe has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warsaw 1920: Lenin's Failed Conquest of Europe belongs to these categories: Wargame. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warsaw 1920: Lenin's Failed Conquest of Europe are: Yasushi Nakaguro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warsaw 1920: Lenin's Failed Conquest of Europe as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.