Waste of Parts: Siren Signals

Expansion for The Waste of Parts

Waste of Parts: Siren Signals

2027

Rules assistance for Waste of Parts: Siren Signals

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 90–120 min
  • 14+

Rules assistant for Waste of Parts: Siren Signals

What would you like to know?

Answers come from the official rulebook, with the page to check.

Waste of Parts: Siren Signals is an expansion for The Waste of Parts released in 2027 for 1–5 players, 90–120 minutes per game, and ages 14 and up. It was designed by Evan Duda and its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement.

About the game

The Waste of Parts: Siren Signals expands The Waste of Parts with an entirely new branching narrative mode, allowing players to experience the horrors of the Wasteland firsthand. Each choice pulls your crew deeper into the unknown as you claw your way toward Sanctuary. Every decision matters, and every signal may lead to salvation, revelation, or doom. In addition to its new narrative mode, Siren Signals adds new events, new enemies, and new faces, all fully compatible with the base game. These additions can be woven into your journeys through the Waste, bringing fresh dangers and discoveries to each desperate expedition. Will you seek out the truth of Sanctuary, or will your choices lure you to your doom? —description from the publisher

Questions and answers

Waste of Parts: Siren Signals supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.