Web of Power
BGG rank
BGG #1,199
BGG rating
7.3

Web of Power

2000

Rules assistance for Web of Power

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 50–60 min
  • 12+
  • Complexity 2.3/5

For 3 players

Rules assistant for Web of Power

What would you like to know?

Answers come from the official rulebook, with the page to check.

Web of Power is a board game released in 2000 for 3–5 players, 50–60 minutes per game, and ages 12 and up. It was designed by Michael Schacht and its main mechanics are Hand Management, Area Majority / Influence, and Network and Route Building.

Expansions

Similar games

About the game

Players struggle for influence over regions of Europe by placing two different type of control markers, Monasteries and Advisors. Monasteries are the basic placement, with the goal of securing a majority in a region or chain of monasteries or even decent points from second place. The placement of the Advisors is more restricted as the total number of Advisors in a region is limited by the majority player's number of monasteries. The game is played in two rounds and is very fast paced. Re-implemented by: China Iwari Expanded by: Web of Power: The Vatican Web of Power: The Duel

Publishers

  • 999 Games
  • Rio Grande Games
  • Goldsieber Spiele
  • GameField

Questions and answers

Web of Power supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.