
- BGG rank
- BGG #30,860
- BGG rating
- 4.8
Kill the Hippies
- 2–6 players
- 20–30 min
- Complexity 1.2/5
- 2007

2005
Rules assistance for Wench
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wench is a board game released in 2005 for 3–5 players, 25 minutes per game, and ages 18 and up. It was designed by Monte Moore and Shaun Cranford and its main mechanics are Hand Management and Memory.
Wench is a fast paced social game utilizing 52 cards illustrated by artist Monte Moore (Magic CCG, Playboy, Lucasfilm, DC Comics.) Wench! A Drinking Man's Thinking Game can be played as a drinking game, or other methods of 'penalties' can be agreed upon by players prior to game play. The cards also feature traditional poker symbols, so the cards may be used to play games such as Texas Hold 'Em, Poker, or a Wench variation utilizing the card mechanics. Cards have 3 different categories, Stein (table cards), Barley (played only on a player's turn) and Wing (which can fly out of a player's hand at any time). The game involves remembering what cards your opponents have that they may have shown during the game, or tricking them into breaking one of your rules or a rule that is in play so they must pay a penalty, and you can remove a card from your hand. The object of the game is to remove all cards from your hand and go 'out,' thereby making the player at the end of the night, who accumulated the most points, The Wench of the evening. They will then have to pay an agreed upon punishment such as buy the beer or pizza, take out the garbage, etc.
Wench supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wench is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wench for ages 18 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wench has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wench belongs to these categories: Card Game, Humor, and Mature / Adult. Its main mechanics are Hand Management and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wench are: Monte Moore and Shaun Cranford. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wench as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.