
- BGG rank
- BGG #2,293
- BGG rating
- 6.7
Hidden Leaders
- 2–6 players
- 20–40 min
- Complexity 1.8/5
- 2022

Rules assistance for What the Cup!?
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
What the Cup!? is a board game released in 2023 for 3–6 players, 10–20 minutes per game, and ages 12 and up. Its main mechanics are Take That and Deduction.
What The Cup!? is a game of luck and lies where you must do whatever it takes to end up with the highest or lowest value die. Sabotage your opponents by changing the winning target, or follow card directives to spy, swap, re-roll, or reveal dice. Bet your chips to raise the stakes and bluff your way to victory. Does your cup hold the winner? In What The Cup!?, Each player shakes their cup with d12, peeking at the die value. Play starts with drawing a card from the pile - the player can take the action on the card (Spy, Swap, Re-roll, Reveal) or choose to flip the High/Low token. Play continues around the table until the end-round card appears from the draw pile - the player with either the highest or lowest dice value (based on the token) wins the round! The die don’t lie... but YOU can try! –description from publisher
What the Cup!? supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for What the Cup!? is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists What the Cup!? for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
What the Cup!? has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
What the Cup!? belongs to these categories: Party Game, Deduction, and Dice. Its main mechanics are Take That and Deduction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists What the Cup!? as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.