When Darkness Comes: This Is Not Happening
BGG rating
6.1

Expansion for When Darkness Comes

When Darkness Comes: This Is Not Happening

2004

Rules assistance for When Darkness Comes: This Is Not Happening

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 90 min
  • 14+
  • Complexity 2.0/5

Rules assistant for When Darkness Comes: This Is Not Happening

What would you like to know?

Answers come from the official rulebook, with the page to check.

When Darkness Comes: This Is Not Happening is an expansion for When Darkness Comes released in 2004 for 1–6 players, 90 minutes per game, and ages 14 and up. It was designed by Todd Breitenstein and Kerry Breitenstein and its main mechanics are Tile Placement, Role Playing, and Modular Board.

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About the game

What if everything you thought was real was a figment of someone else's imagination? This is an expansion for When Darkness Comes. If focuses on cybernetic/dreamworld themes where players are not limited by the laws of physics and even reality itself can be altered. Components: 5 New Scenarios, 2 board tiles, 24 New encounter disks, a self contained GM run adventure and new rules additions

Questions and answers

When Darkness Comes: This Is Not Happening supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.