
- BGG rank
- BGG #11,171
- BGG rating
- 8.1
Retro: Tactical WWII Wargame Variant Rules
- 2 players
- 30 min
- Complexity 2.5/5
- 2001

Rules assistance for When Tigers Fight: Tiger of China
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
When Tigers Fight: Tiger of China is an expansion for When Tigers Fight released in 1994 for 2 players. Its main mechanics are Hexagon Grid.
In this alternate history, Nazi Germany and Japan were victorious in WW II have turned on each other to start WWW III in 1948. A small German force helped by Indians attack the Japanese in China. They enter through west and north China or via airlanding, naval movement.
When Tigers Fight: Tiger of China supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
When Tigers Fight: Tiger of China belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists When Tigers Fight: Tiger of China as an expansion for When Tigers Fight. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need When Tigers Fight to use it. Check that your edition of When Tigers Fight is compatible, as some expansions were revised between editions.