
- BGG rank
- BGG #5,054
- BGG rating
- 6.3
Alcatraz: The Scapegoat
- 3–4 players
- 60 min
- Complexity 2.3/5
- 2011

Rules assistance for Where am I? Alice in a Mad Tea Party
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Where am I? Alice in a Mad Tea Party is a board game released in 2019 for 2–4 players, 20–30 minutes per game, and ages 8 and up. It was designed by Kazutaka Yanagawa (柳川 一隆) and its main mechanics are Set Collection, Modular Board, and Voting.
In the game of Where am I? Alice in a Mad Tea Party, you are a character who has strayed into Alice's Wonderland. After being invited, you attend a tea party...hiding your identity. You earn points if you make the party gorgeous by collecting cups and pots in front of your pawn — but if someone else correctly figures out your identity, your points are claimed by that player. Anyone may place cups and pots on the table, with their pawn going on any chair. When you make a move, you should be cautious not to give a hint of your identity to anyone else. At the end of the game, the highest scorer wins. あなたは不思議の国のアリスの世界に迷い込んだキャラクターの一人です。 お茶会に招かれたあなたは、正体を隠して参加します。 あなたのキャラクターが座っている目の前に、カップや、ポットを集め、 豪華なお茶会に出来れば、ポイントを獲得できます。 ただし、あなたのキャラクターが他のプレイヤーに推理された場合、あなたの ポイントはそのプレイヤーに奪われます。 カップやポットはテーブルに、登場人物駒は椅子に、誰でも自由に置けます。 あなたが行動することによって、あなたのキャラクターが他のプレイヤーに推理されないよう、気を付けてください。 ゲームが終わった時、ポイントを一番獲得していたプレイヤーの勝利です。 publisher's summary
Where am I? Alice in a Mad Tea Party supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Where am I? Alice in a Mad Tea Party is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Where am I? Alice in a Mad Tea Party for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Where am I? Alice in a Mad Tea Party has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Where am I? Alice in a Mad Tea Party belongs to these categories: Deduction, Bluffing, and Novel-based. Its main mechanics are Set Collection, Modular Board, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Where am I? Alice in a Mad Tea Party are: Kazutaka Yanagawa (柳川 一隆). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Where am I? Alice in a Mad Tea Party as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.