
- BGG rank
- BGG #31,122
- BGG rating
- 3.2
Stormsunder: Heirs of Ruin
- 1–4 players
- 45–90 min
- Complexity 3.7/5

Rules assistance for Wild Assent: Shadow of the Silvestrem
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wild Assent: Shadow of the Silvestrem is an expansion for Wild Assent released in 2021 for 1–4 players and 60–90 minutes per game. It was designed by Robert Mc Connell and its main mechanics are Dice Rolling, Square Grid, and Cooperative Game.
Wild Assent’s Shadow of the Silvestrem expansion adds new Assents and Seekers for the players to field in both game modes as well as exciting new gameplay options to add to the variety provided by the core game. It includes: 3D terrain miniatures to replace all of the obstacle tokens for both game modes (excluding the Pits). A new type of Gladiator in the Arena mode: Mercenaries. Mercenaries are treated like Creatures, but they are more traditional humanoid Gladiators and move as squads of three. Drusus, Champion of the Silvestrem, who can be a player character in either the Arena or on the Hunt. Drusus is not an Assent; his Arena troupe must consist of only Mercenaries. Vareclea, the owner of the Silvestrem herself, Wild Assent’s first playable summoner and three of her vile Torments. Boss fights. Players can join together to take down the Fire Lord, Twin Dragon, Drusus or Vareclea in these new cooperative Arena and Hunt mode brawls. A solo prologue for the core game’s story-based campaign, showing how Zaxos, Fani, Illithena and Berlyne met and became Seekers.
Wild Assent: Shadow of the Silvestrem supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wild Assent: Shadow of the Silvestrem is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Wild Assent: Shadow of the Silvestrem belongs to these categories: Fantasy, Dice, and Adventure. Its main mechanics are Dice Rolling, Square Grid, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wild Assent: Shadow of the Silvestrem are: Robert Mc Connell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wild Assent: Shadow of the Silvestrem as an expansion for Wild Assent. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Wild Assent to use it. Check that your edition of Wild Assent is compatible, as some expansions were revised between editions.