
- BGG rank
- BGG #789
- BGG rating
- 7.0
Formula D
- 2–10 players
- 60 min
- Complexity 2.0/5
- 2008

Rules assistance for Win, Place & Show: Great Thoroughbreds 1860's-1910's
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Win, Place & Show: Great Thoroughbreds 1860's-1910's is an expansion for Win, Place & Show released in 1977 for 2–6 players, 2 minutes per game, and ages 8 and up. Its main mechanics are Auction / Bidding and Roll / Spin and Move.
This is an expansion to Win Place & Show that allows you to race the greatest horses from 1860 to 1919. Horses are grouped by decade. All races have a distance of 1 1/4 miles.
Win, Place & Show: Great Thoroughbreds 1860's-1910's supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Win, Place & Show: Great Thoroughbreds 1860's-1910's is 2 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Win, Place & Show: Great Thoroughbreds 1860's-1910's for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Win, Place & Show: Great Thoroughbreds 1860's-1910's has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Win, Place & Show: Great Thoroughbreds 1860's-1910's belongs to these categories: Racing, Expansion for Base-game, and Sports. Its main mechanics are Auction / Bidding and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Win, Place & Show: Great Thoroughbreds 1860's-1910's as an expansion for Win, Place & Show. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Win, Place & Show to use it. Check that your edition of Win, Place & Show is compatible, as some expansions were revised between editions.