
- BGG rating
- 7.4
Wings of War: Revolution in the Sky Squadron Pack
2010
Rules assistance for Wings of War: Revolution in the Sky Squadron Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 3 players
- Complexity 2.0/5

Rules assistant for Wings of War: Revolution in the Sky Squadron Pack
What would you like to know?
Answers come from the official rulebook, with the page to check.
Wings of War: Revolution in the Sky Squadron Pack is a board game expansion released in 2010 for 3 players. It was designed by Andrea Angiolino and Pier Giorgio Paglia and its main mechanics are Player Elimination, Simultaneous Action Selection, and Simulation.
About the game
New Squadron pack for the Wings of War series set in WWII. The Polikarpov I-16 is featured: a fighter that fought in the Spanish Civil War, in the second Sino-Japanese war and then in the Second World War. Schemes for all these conflicts are provided, including captured Spanish nationalist, Romanian and Finnish planes. Part of the Wings of War series.
Designers
Publishers
- Fantasy Flight Games
- Nexus Editrice
Questions and answers
Wings of War: Revolution in the Sky Squadron Pack supports 3 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Wings of War: Revolution in the Sky Squadron Pack has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wings of War: Revolution in the Sky Squadron Pack belongs to these categories: Card Game, Wargame, and World War II. Its main mechanics are Player Elimination, Simultaneous Action Selection, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wings of War: Revolution in the Sky Squadron Pack are: Andrea Angiolino and Pier Giorgio Paglia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wings of War: Revolution in the Sky Squadron Pack as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.