
- BGG rank
- BGG #23,787
- BGG rating
- 5.9
Red Sun/Red Star: The Nomonhan Campaign, 1939
- 2 players
- 360 min
- Complexity 2.6/5
- 1993

2007
Rules assistance for Wintergewitter
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wintergewitter is a board game released in 2007 for 2 players, 300 minutes per game, and ages 12 and up. It was designed by Mark Stille and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Wintergewitter: The Doomed Attempt to Relieve Stalingrad, is the first in the Campaign Study Series. It depicts the attack by the German 57th Panzerekorps to open a corridor to the 6th Army, trapped in the Stalingrad Kessel. The fierce battle, that took place between December 12-23, 1942, was not a foregone conclusion. The fate of 20 German divisions hung in the balance—and the loss of 6th Army would turn the tide in the Eastern Front. The German player must use his initial advantage to open a corridor to 6th Army. The Soviet player will react quickly, but must first withstand a powerful enemy attack before he can bring powerful reinforcements to bear. The game scale is two miles per hex. Each turn represents 12 hours. Units vary in size from Companies to Army (headquarters only). Designer Mark Stille performed intensive research during the design. The German OOB is drawn from the actual War Diary of the 4th Panzerarmee and from the incomparable "Stalingrad" by Manfred Kehrig, a detailed German-language book on the subject. The USSR OOB is drawn from a superb 1943 Soviet General Staff study, and the Kehrig work. Soviet units vary from half-strength Rifle Divisions of 51st Army to the powerful formations of 2nd Guards Army. German units are depicted in a range of unit-sizes. This is a detailed OOB with plenty of counters—and myriad options—for both combatants. Game Scale: One hex: Two miles per hex One Game Turn: 12 hours of real time Units are: Companies, Battalions, Kampfgruppes, Regiments, Divisions, and aircraft units representing between 30 and 90 aircraft Game Components: One 22 x 34 inch color game map Two counter sheets (560 full color 1/2" counters) Campaign Study book with very extensive designer's and historical notes from the designer and a number of other notable contributors One 20 page rulebook Two Play Aid Cards One ten-sided die
Wintergewitter supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Wintergewitter is 300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wintergewitter for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wintergewitter has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wintergewitter belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wintergewitter are: Mark Stille. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wintergewitter as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.