Witchcraft: Midnights
BGG rating
7.8

Expansion for Witchcraft: Moonlight Magic

Witchcraft: Midnights

2024

Rules assistance for Witchcraft: Midnights

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20–40 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Witchcraft: Midnights

What would you like to know?

Answers come from the official rulebook, with the page to check.

Witchcraft: Midnights is an expansion for Witchcraft: Moonlight Magic released in 2024 for 2–6 players, 20–40 minutes per game, and ages 12 and up. It was designed by Maxine Metzger and its main mechanics are Set Collection and Open Drafting.

Similar games

About the game

When the moon rises, the witches gather for a friendly strife: They exchange crystals for ingredients, which they need to conjure spells. For successful spells, they gain magic. Who will be able to gather enough magic the fastest? Witchcraft: Midnights is an expansion which spices up the base game by adding global events that are triggered whenever a witch casts a spell, making it harder to plan ahead and adding more surprises each round. Witchcraft: Midnights also comes with five new familiars, whose abilities are more confrontational than the ones in the base game. —description from the designer

Publishers

  • (Self-Published)

Questions and answers

Witchcraft: Midnights supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.