
- BGG rating
- 7.8
Witchcraft: Midnights
- 2–6 players
- 20–40 min
- Complexity 2.0/5
- 2024

2022
Rules assistance for Witchcraft: Moonlight Magic
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Witchcraft: Moonlight Magic is a board game released in 2022 for 2–6 players, 15–30 minutes per game, and ages 12 and up. It was designed by Maxine Metzger and its main mechanics are Variable Player Powers, Set Collection, and Open Drafting.
When the moon rises, the witches gather for a friendly strife: They exchange crystals for ingredients, with which they conjure spells. For successful spells, they gain magic. Who will be able to gather the most magic the fastest? Witchcraft is a quick card game, where 2-6 witches compete in conjuring. The six witches each have different starting abilities. During the game, they take turns and exchange crystals for ingredients, which they need for their spells. They can also buy new spells or gain familiars to help them in their endeavours. For each spell they cast, witches gain magic. Whoever is first to gather 20 magic, wins the game. —description from the publisher
Witchcraft: Moonlight Magic supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Witchcraft: Moonlight Magic is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Witchcraft: Moonlight Magic for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Witchcraft: Moonlight Magic has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Witchcraft: Moonlight Magic belongs to these categories: Card Game and Fantasy. Its main mechanics are Variable Player Powers, Set Collection, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Witchcraft: Moonlight Magic are: Maxine Metzger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Witchcraft: Moonlight Magic as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.