Wiz-War: Bestial Forces
BGG rating
8.0

Expansion for Wiz-War (Eighth Edition)

Wiz-War: Bestial Forces

2014

Rules assistance for Wiz-War: Bestial Forces

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 14+
  • Complexity 2.6/5

Rules assistant for Wiz-War: Bestial Forces

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wiz-War: Bestial Forces is an expansion for Wiz-War (Eighth Edition) released in 2014 for 2–4 players, 60 minutes per game, and ages 14 and up. It was designed by Jay Little and Nathan I. Hajek and its main mechanics are Hand Management, Player Elimination, and Grid Movement.

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About the game

Wiz-War: Bestial Forces, the second expansion for Wiz-War, introduces three new schools of magic — Mythology, Totem, and Draconic — and six creatures storming the dungeon. Mythology school introduces summons for creatures and powerful new items known as relics, while Draconic school focuses mostly on spells altering creature or wizard attacks. Finally, the Totem school allows different effects to be triggered by placing totems on the board: increasing the energy of spells, slowing your opponents, blocking damage, or increasing your line of sight are all possible boosts due to totem deployment.

Publishers

  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Giochi Uniti
  • Stratelibri

Questions and answers

Wiz-War: Bestial Forces supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.