Wizardry to the Power of Three
BGG rank
BGG #7,876
BGG rating
6.9

Wizardry to the Power of Three

2016

Rules assistance for Wizardry to the Power of Three

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20–30 min
  • 6+
  • Complexity 1.0/5

For 2 players

Rules assistant for Wizardry to the Power of Three

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wizardry to the Power of Three is a board game released in 2016 for 2–6 players, 20–30 minutes per game, and ages 6 and up. It was designed by Michael Palm and Lukas Zach and its main mechanics are Dice Rolling, Memory, and Cooperative Game.

Expansions

Similar games

About the game

Description from the publisher: The wizard students are in trouble! It's long past bedtime, but they sneaked out of the wizards' school to visit the secret midnight market and see the flying brooms and talking cats they heard the grown-ups talk about. Unfortunately they don't get far for while crossing the forest near the wizards' school, Willy the Warden Ghost takes up their trail. Now they have to double back quickly or they are facing detention. But the forest is too dark to find the way back without help. Luckily they have an idea: The Lumies, magical glowing creatures that live in the forest, can light their way back to the school. The wizard students need to stick together to find the Lumies and make it back to the school before Willy catches one of them. While escaping the Warden Ghost in Wizardry to the power of three, players need to work together, memorize the tree tiles, and use their magic potions and dice enchantments at the right time to make it back without being caught and win as a team.

Publishers

  • Pegasus Spiele
  • Korea Boardgames
  • Swan Panasia Co., Ltd.
  • Matagot
  • Ediciones MasQueOca
  • DV Games
  • MINDOK
  • Egmont Polska

Questions and answers

Wizardry to the Power of Three supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.